Otherwise, not only are the controls rebindable, I found them easy to learn with a brief amount of practice. There are some issues with some versions of Wii controllers, one should read their page on the subject for more information on their website. Game controls can be done with the keyboard or with a PC gamepad of some sort, including many for actual consoles. The sounds all feel like something out of a cartoon, which fits the lighthearted and child-friendly atmosphere like a glove. The sounds and music are also pretty good, with a lot of upbeat music fit for racing fast by various composers making up the soundtrack. Godrays, particle effects, and many other things found in other high-quality commercial games are possible if you have the GPU to handle it, and this game supports a wide array of resolution settings. On very high-end computers, this game can look absolutely stunning. This game should be playable on most computers, but it can have subpar graphical performance on those running integrated graphics. Like most FOSS games, the graphics are all under various licenses, but thankfully they are all at a high level of quality regardless. This game is thankfully on the former end of the scale, with a lot of bright, colorful, and very well-done textures and models. Graphically, FOSS games tend to be either good or bad, with precious little in-between. Moral Warnings: Cartoony violence mild references to witches and haunted houses Weak Points: Mild issues with certain types of controllers Strong Points: Well done in terms of quality for a FOSS game distinctive cartoony style You can also host a server if that is more your style. While the game can be played against local players and the computer, it comes with a built-in online component for playing against others from around the world. There are random drops that can boost speed, allow you to knock other racers off the field, or provide a shield against being attacked yourself in most competitive modes. The actual racing mechanic works like most other kart racing games, with the basic motive being to outpace all opponents in several laps around various tracks to secure victory. In terms of replay value, this alone gives the player many things to do. Alongside a bunch of other racers patterned after the logos of various other free and open-source software, you can also just race without the story against other people and the computer in a few other game modes.Īside from the campaign mode, they have various types of time attack modes, battle modes, and a few other modes like the "Egg Hunt" mode where you and other racers drive around and try to collect all the eggs before anyone else. Super Tux Kart has a basic story mode where you (as Tux, patterned after the Linux mascot) have to save Gnu (after the GNU project animal mascot) from becoming the dinner of an alien called Nolok, by beating him in go-kart racing. Super Tux Kart initially was a Free and Open-Source Software (FOSS) Linux clone of Mario Kart in its earliest forms, but these days it has its own charms and does its own thing. Some game developers make something initially to follow the lead of other games, but then it turns into something unique and worthwhile on its own merits. Note: This review was based on the Linux and Windows 1.3 versions of this game. Price: Free and open-source software (FOSS) Number of Players: Singleplayer and Multiplayer modes (1-8 players locally, more possible on online servers) Developed By: Steve and Oliver Baker (original developers) "Benau" "Alayan" Marianne Gagnon "Auria" Jean-Manuel Clemençon "Samuncle"Īvailable On: Linux, macOS, Microsoft Windows, Android, Nintendo Switch (homebrew port)
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